Mini-game ideas,
hits at your fingertips.
We are JoyFinger — a team devoted to mini-game R&D, operated by Handan Chuanyue Network Technology Co., Ltd. Our in-house FingerEngine, deeply layered over Cocos Creator, ships one codebase to WeChat, Douyin, Kuaishou, App, and Web — helping every idea ship fast and go global.
- 0 games
- Mini games shipped
- 0M+
- Players served
- 3.8.8
- Cocos base version
import { FingerEngine } from 'finger-engine';
// One build, every platform · Cocos Creator 3.8.8
const app = new FingerEngine(
platforms: ['wechat', 'douyin', 'web'],
scene: 'MainMenu',
hotUpdate: true,,
});
app.launch(() => {
ui.open('views/LoginView');
res.load('main_atlas');
net.connect('ws://game.joyfinger.cn');
});▍FingerEngine Boot — runtime ready
OPERATING ENTITY
Handan Chuanyue Network Technology Co., Ltd
Handan Chuanyue Network Technology Co., Ltd (CN registration)
D-U-N-S® Number: 975288724
// 01 · FINGERENGINE
Not another wrapper —
a creation accelerator
FingerEngine folds Cocos Creator's capabilities into a clean, testable, AI-friendly development experience, freeing your team to focus on gameplay.
One-Click Multi-Platform Builds
Build for WeChat, Douyin, Kuaishou, App, and Web from a single codebase. Platform differences and subpackage strategies are handled automatically — shipping means going live.
Composable ECS Architecture
Entities, components, and systems are cleanly decoupled, with object pooling and command buffers built in — complex gameplay stays clear and fast.
Hot Updates & Asset Pipeline
Reinforced asset loading, compression, and remote hot updates on top of the Cocos Asset Manager — iterate without waiting for review.
High-Performance Rendering
Adapted to WebGL / WebGPU pipelines with deeply optimized 2D batching and effects — buttery smooth even on low-end devices.
Networking & Multiplayer Sync
WebSocket / HTTP protocol layer plus both lockstep and state-sync modes — PvP and casual games work out of the box.
Toolchain & Debugging
Built-in profiling, leveled logging, and strict type checks, backed by complete JSDoc that even AI can read and generate against.
// 02 · GAME CASES
Our Games
From casual relaxation to merge sims and open-world RPGs — from creative prototypes to tens of millions of daily players, FingerEngine powers the whole journey.
// 03 · LET'S PLAY
Ready to build the next hit mini game?
Whether you want to kick off a project with FingerEngine or have us build custom gameplay, one email is all it takes to start.