FINGERENGINE // BUILT ON COCOS CREATOR 3.8.8

Mini-game ideas,
hits at your fingertips.

We are JoyFinger — a team devoted to mini-game R&D, operated by Handan Chuanyue Network Technology Co., Ltd. Our in-house FingerEngine, deeply layered over Cocos Creator, ships one codebase to WeChat, Douyin, Kuaishou, App, and Web — helping every idea ship fast and go global.

0 games
Mini games shipped
0M+
Players served
3.8.8
Cocos base version
main.ts — FingerEngine
import { FingerEngine } from 'finger-engine';

// One build, every platform · Cocos Creator 3.8.8
const app = new FingerEngine(
  platforms: ['wechat', 'douyin', 'web'],
  scene:     'MainMenu',
  hotUpdate: true,,
});

app.launch(() => {
  ui.open('views/LoginView');
  res.load('main_atlas');
  net.connect('ws://game.joyfinger.cn');
});▍

FingerEngine Boot — runtime ready

OPERATING ENTITY

Handan Chuanyue Network Technology Co., Ltd

Handan Chuanyue Network Technology Co., Ltd (CN registration)

D-U-N-S® Number: 975288724

// 01 · FINGERENGINE

Not another wrapper —
a creation accelerator

FingerEngine folds Cocos Creator's capabilities into a clean, testable, AI-friendly development experience, freeing your team to focus on gameplay.

One-Click Multi-Platform Builds

Build for WeChat, Douyin, Kuaishou, App, and Web from a single codebase. Platform differences and subpackage strategies are handled automatically — shipping means going live.

Composable ECS Architecture

Entities, components, and systems are cleanly decoupled, with object pooling and command buffers built in — complex gameplay stays clear and fast.

Hot Updates & Asset Pipeline

Reinforced asset loading, compression, and remote hot updates on top of the Cocos Asset Manager — iterate without waiting for review.

High-Performance Rendering

Adapted to WebGL / WebGPU pipelines with deeply optimized 2D batching and effects — buttery smooth even on low-end devices.

Networking & Multiplayer Sync

WebSocket / HTTP protocol layer plus both lockstep and state-sync modes — PvP and casual games work out of the box.

Toolchain & Debugging

Built-in profiling, leveled logging, and strict type checks, backed by complete JSDoc that even AI can read and generate against.

TECH STACK

A Proven Foundation, Reliable Delivery

Cocos Creator 3.8.8TypeScriptWebGL / WebGPUAsset ManagerMIT License

→ See the full FingerEngine introduction

// 03 · LET'S PLAY

Ready to build the next hit mini game?

Whether you want to kick off a project with FingerEngine or have us build custom gameplay, one email is all it takes to start.